More sculpting practice, this time I wanted to do a stylised version of the raptors from the first two Jurassic Park films. I still added a lot of muscle and skin detail but not a photo-realistic amount, I wanted to keep things simple like my Compy I made previously. I also tried using the posing tools in ZBrush and didn't have a great time with them, will need to get some more experience with those. Polypaint is just a simple texture pass, don't take it too seriously.
Might do a Spinosaurus or Pteranodon next, if I'm feeling crazy.
Yes I know it's technically a Deinonychus or Utahraptor, but this is based off the Jurassic Park versions which were incorrectly called "velociraptor".